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Demiguise Debut Part 3

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Introduction

Hello everyone, welcome to Part 3 of our Walkthrough for the Demiguise Debut Adventure of Harry Potter Hogwarts Mystery. In the previous part, after the incident during the Transfiguration Classroom, you learned that the Demiguises can see the future, and then, it prevents bad things from happening. You wondered if other actions came from similar motivations.

Summary

Part 3 Summary:

  • Task 1: Talk to Penny
    • Location: Potions Classroom
    • Requirements: 3 hours – 5/5 stars
    • Choices:
      • Choice 1: Tell Penny your opinion about potion-making
        • It sure is: +5 Empathy
        • Not for me: +5 Knowledge
      • Choice 2: Think about why the dangerous potions were kept in the Hospital Wing
        • It must’ve been an accident: +5 Courage
        • They were wrongly labelled: +5 Knowledge
  • Task 2: Confront Ismelda
    • Waiting Time: 3 hours
    • Location: The Great Hall
    • Requirements: 8 hours – 5/5 stars
    • Choice: React to Ismelda’s plan
      • That’s cruel (Your Empathy level): +10 Empathy
      • That’s clever: +5 Knowledge
      • That’s not as bad as I thought: +5 Courage
  • Task 3: Visit Hagrid
    • Location: Hagrid’s Garden
    • Requirements: 8 hours – 5/5 stars
    • Choice: Agree or disagree with Hagrid about the nature of magical creatures
      • I agree: +5 Empathy
      • I disagree: +5 Courage
  • Part 3 Rewards: 4 Gems, 2 Chocolate Frogs, 200 Hagrid Friendship XP, and the Animated Firedrake Jacket will be added to your wardrobe
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Walkthrough

Go to the Potions Classroom to meet Penny. You’ll ask her to help you research the Pepperup Potion, and you will explain everything that happened in the Hospital Wing. Penny will speculate that the potions in the hospital were either a variation on the recipe or the bad batch, and she will be excited to experiment with the potion-brewing.

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To research the Pepperup Potions, you’ll need to collect five stars within three hours.

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Bonus progress actions are tied to Penny and your character. Prioritize these actions to save some energy.

After some time, you and Penny will successfully recreate the pink variety of the Pepperup Potion.

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Penny will be excited after the success. To respond, choose the option that fits your character.

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You will learn that this variation of the potion contains the Bubotuber Pus that causes painful boils on the skin of anyone who drinks it. Demiguise indeed saw the future once again and saved someone by spilling the vials. Penny will be puzzled as to why such a dangerous potion was kept in the Hospital Wing. You can choose any of the options. It won’t influence the story much.

You wonder what motivation Demiguise had for stealing Ismelda’s scissors. You will decide to confront her in the Main Hall, but first, you’ll need to wait three hours before you can continue, or use toffees to skip the waiting. Once the waiting time is over, go to the Main Hall.

You will demand that Ismelda explain what she planned to do with her scissors, and you will not be intimidated by her threats to report you. You will explain to her that Demiguis’ actions are usually motivated to prevent something bad from happening because they can see the future. Ismelda will reluctantly accept to explain everything.

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To listen to Ismelda, you’ll need to earn all five stars within eight hours. Start this task when the energy bar is full.

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There will be only one bonus progress action tied to your character.

You will discover that Ismelda planned to cut your Demiguise’s hair to have it woven into an Invisibility Cloak.

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You can react to Ismelda’s justification. Pick any option you like.

You will then understand that Demiguise took the scissors to protect itself. You will be happy that Demiguise will stay with you, and you will go to share the news with Hagrid. Go to Hagrid’s Garden when you are ready.

You will explain to Hagrid how your Demiguise was not a rascal but a hero in disguise all along, and you will mention everything you’ve learned so far. For a happy ending, it will be an ideal time to play with your Demiguise.

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To complete the next task, you will need to collect five stars within eight hours. Make sure to have a full energy bar when starting this task.

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Bonus progress actions are tied to Demiguise and your character. Prioritize actions tied to them to earn some bonus progress. Demiguise will sometimes dissapear and you’ll need to wait for it to reappear.

You will make your Demiguise very happy. Hagrid will point out that you believed in your magical creature when nobody else did.

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Hagrid will ask you if you agree that there are no bad magical creatures. Feel free to choose the option you believe in. In the end, you will tell Hagrid how you’ve learned that no matter how things look on the surface, your Demiguise is always looking out for you.

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This will mark the end of Part 3 of Demiguise Debut Adventure. Hit the Collect button to claim your reward. You will receive 4 Gems, 2 Chocolate Frogs, 200 Hagrid Friendship XP, and the Animated Firedrake Jacket will be added to your wardrobe.

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You’ll earn the achievement for completing the adventure.

It was a strange and stressful experience seeing your Demiguise behaving unpredictably, while a constant threat of being punished and losing your magical creature was looming over you. But you never gave up on your Demiguise, you always trusted it, and you wanted to better understand its actions. You formed an unbreakable bond and friendship with this wise, magical creature who can predict the future.

Thank you for reading!