draco lucius 2

My Fair Chupacabra

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Introduction

Hello everyone, welcome to our Walkthrough for My Fair Chupacabra Side Quest of Harry Potter Hogwarts Mystery. This is a creature-related side quest, and completing it will grant you some friendship experience with Hagrid.

This quest is available for students of Year 3 and above, and it should unlock after you reach Chapter 6 of Year 3. Bear in mind that you’ll need to adopt Chupacabra to complete it. To do that, you will need your Magizoology at level 5 or higher.

Summary

Quest Summary:

  • Task 1: Meet With Hagrid
    • Location: Hagrid’s Hut
    • Requirements: 3 hours – 5/5 stars
  • Task 2: Unlock Chupacabra
    • Location: Magical Creatures Reserve – Dusklands
    • Requirements: 50 Red, 30 Blue, 25 Yellow Notebooks; Magizoology level 5
  • Task 3: Style the Chupacabra
    • Location: Transfiguration Classroom
    • Requirements: 3 hours – 3/5 stars
    • Choice: Tell Andre if you think that dressing up Chupacabra will lift its spirits
      • I don’t think so (Your Knowledge level – 1): +10 Knowledge
      • Of course it will: +5 Courage
  • Task 4: Meet Murphy
    • Location: The Great Hall
    • Requirements: 3 hours – 5/5 stars
    • Choice: Tell Murphy if Chupacabra is ready
      • Yes, let’s get started: +5 Courage
      • No, we need a moment: +5 Empathy
  • Task 5: Talk to Flitwick
    • Location: Charms Classroom
    • Requirements: 3 hours – 3/5 stars
    • Choice: Tell Flitwick about Chupacabra’s qualities
      • Showmanship: +5 Courage
      • A unique sound: +5 Knowledge
      • Loyalty: +5 Empathy
  • Task 6: Reach Level 3 Trust with the Chupacabra
    • Location: Magical Creatures Reserve – Dusklands
    • Requirements: Level 3 Trust with the Chupacabra
  • Task 7: Meet the Weird Sisters
    • Location: Training Grounds
    • Requirements: 3 hours – 3/5 stars
    • Choice: Choose suitable lyrics for Chupacabra
      • Skreek and skrawk, hear him talk: +5 Empathy
      • Let this creature be your teacher: +5 Knowledge
      • Let the wretched revolution begin (Your Courage level): +10 Courage
  • Task 8: Head to Zonko’s
    • Location: Zonko’s Joke Shop
    • Requirements: 3 hours – 5/5 stars
  • Task 9: Reach Level 7 Trust with the Chupacabra
    • Location: Magical Creatures Reserve – Dusklands
    • Requirements: Level 7 Trust with the Chupacabra
  • Task 10: Hurry to the Concert
    • Location: Training Grounds
    • Requirements: 8 hours – 5/5 stars
    • Choice: Tell Myron if Chupacabra is ready to rock
      • Ready to rock: +5 Courage
      • It needs a moment: +5 Empathy
  • Quest Rewards: 500 Experience Points, 200 Friendship Experience with Hagrid
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Walkthrough

Shortly after starting this quest, Hagrid will ask you to meet with him in his hut, so proceed there when you are ready. Hagrid will say that he needs your help with something important.

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You’ll ask him to tell you what’s going on. Apparently, he is supposed to tidy up the training grounds for an upcoming concert.

However, he also needs to look after a certain magical creature. Moments later, you will spot a Chupacabra on the table.

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Hagrid will say that he recently rescued the little fellow from a nearby wizarding village. Unfortunately, the creature refused to eat and sleep, and he was unable to figure out why.

You’ll ask Hagrid if Chupacabra is hurt. He’ll tell you that the creature is in perfect health. Shortly after, Chupacabra will look at you and smile.

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Hagrid will be happy to see that. He’ll ask you to help him cheer the creature up. You will be glad to assist him with that and ask where to start. Hagrid will suggest trying to feed the creature.

To complete this task, you need to earn five stars within three hours. All five stars are required to pass, so avoid starting this task if you are low on energy.

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There are bonus progress actions tied to Hagrid, your character, and Chupacabra. Focus on those if you want to save some energy.

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You will learn that the villagers were very mean to the Chupacabra, and given that Chupacabras are sensitive creatures, it is understandable why the creature is sad. Sadly, the Chupacabra will still refuse to eat. You’ll figure out that its feelings got hurt by the villagers.

According to Hagrid, the villagers called Chupacabra a monster after they caught it eating their goats. You will notice the creature getting upset after hearing that word.

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Hagrid will say there’s nothing to worry about since both of you like monsters. Once again, the creature will react upon hearing the word, so Hagrid will quickly correct his sentence.

He’ll say that Chupacabra is probably upset after being called that. You will suggest finding a way to show that the creature is much more.

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According to Hagrid, that won’t be an easy task, especially since the Chupacabras are blood-suckers. You will wonder if there’s a way to change that. You’ll point out that Hippogriffs eat meat, and yet they are beloved by many. Hagrid will agree with you. You’ll suggest helping the Chupacabra with its image. That way, people won’t be frightened of it.

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The creature will seem intrigued by your idea. Hagrid will agree with you, but unfortunately, he will be busy working on the training grounds, so he won’t be able to help you.

Luckily, you know someone who can help with the Chupacabra’s image. And that someone is none other than Andre Egwu.

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You will need to unlock Chupacabra before you can continue. To do that, you will need to have Magizoology at level 5 or higher. You will also need 50 Red, 30 Blue, and 25 Yellow Notebooks.

Collecting these might take you a while. Luckily, this side quest is not time-limited, so you can take as long as you need to complete this task.

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Once you’re done with that, proceed to the Transfiguration classroom to meet with Andre. After happily greeting you, Andre will ask why you wanted to see him.

You’ll introduce the Chupacabra to him. He’ll notice that the creature looks miserable, so he’ll ask you about it.

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The Chupacabra will react upon hearing that, so Andre will quickly apologize. You’ll tell him about what happened to the creature.

You’ll say that you want to help the Chupacabra fix its image. That way, the people won’t see it as just a blood-sucker. Andre will be more than willing to help.

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According to him, dressing up the Chupacabra in the proper outfit would make it less scary. You’ll be surprised by his plan.

He will ask if you think that dressing up the Chupacabra will improve its reputation. There are two options to reply with. Both of these will lead to the same outcome, so feel free to go with the one you prefer.

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Either way, Andre will prepare to style the creature. Styling the Chupacabra requires earning five stars within three hours. Three stars are needed to pass.

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There are actions with bonus progress tied to Andre and your character. Prioritize those if you want to save some energy.

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Unfortunately, the Chupacabra won’t seem to be interested in wearing clothes. Your previous choice will be referenced here.

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Apparently, the creature ruined every outfit Andre tried putting on it. Needless to say, he won’t be too happy about it.

The Chupacabra won’t like the tone of his voice. Andre will apologize for raising his voice. He will realize that not all creatures like wearing clothes.

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You will wonder if there’s any other way you can help Chupacabra improve its reputation. Andre will say that the creature was good at dodging his attempts to dress it. This will give you an interesting idea.

You’ll figure out that you can use the creature’s gift for strategy to make it more approachable. Perhaps you could teach it wizard chess… 

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Andre will like your idea. However, teaching the creature wizard chess will not be an easy task. You will need a very skilled teacher to help you with that.

If you are friends with Murphy, he will immediately come to mind. Otherwise, Andre will advise you to seek his help.

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Andre will be certain that your plan is going to help Chupacabra improve its image. If you’ve completed A Special Celebration of Hogwarts Teachers adventure, you will get a few additional lines of dialogue.

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You’ll decide to send an owl to Murphy and ask him to meet with you. Head to the Great Hall when you are ready to continue.

Once you arrive, you will notice the speech bubbles above some of the characters. Tap on those if you are curious to see what they have to say.

You will thank Murphy for meeting you on such short notice. If this is your first time meeting him, you’ll be sure to introduce yourself.

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He’ll say that he is always happy when someone is interested in learning wizard chess. You’ll tell him that your friend needs cheering up, so you were hoping that wizard chess might help with that.

You will then inform him about what happened with Chupacabra and the villagers. You’ll also say a few words about trying to improve its image by changing its style.

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Murphy will like your idea to improve Chupacabra’s image by teaching it wizard chess. According to him, wizard chess can help soothe people with wild temperaments.

He will say that everything is ready for the game to start. He’ll ask you if Chupacabra is ready to begin. There are two options to reply with. Both of those will lead to a similar outcome, so feel free to pick either one.

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The creature will look eager to start playing wizard chess. Moments later, Murphy will start teaching it. Teaching the Chupacabra to play wizard chess requires earning five stars within three hours. All five stars are needed to pass, so avoid starting this task if you are low on energy.

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There are actions with bonus progress tied to Murphy and your character. Focus on those if you want to save some energy.

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Murphy will admit that the game was very strange and unpredictable. He’ll be unsure if Chupacabra understood the rules of wizard chess. Regardless of that, the creature will look much happier than before. Chupacabra’s loud screeching will draw Ben’s attention. He will spot the creature on the table and call it a monster.

The following lines will differ, depending on your current progress of the main story.

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You will tell Ben that Chupacabra is your friend. He will be confused upon hearing that. You’ll tell him that Chupacabra is a very sensitive creature. Shortly after, Ben will leave the Great Hall. You will notice that Chupacabra is looking miserable again.

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Murphy will suggest playing another game of wizard chess. Unfortunately, the creature won’t be interested. You’ll wonder if Chupacabra is feeling miserable because it gets rejected wherever it goes. Murphy will figure out that the creature is probably looking for friends.

You’ll realize that you simply need to find a community that will appreciate Chupacabra for what it is. Murphy will agree with you. You’ll figure out that Chupacabra could join the Frog Choir. These lines will differ a bit, depending on whether or not you completed the Audition for the Frog Choir adventure.

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You will decide to talk to Professor Flitwick and see if Chupacabra can join the Frog Choir. Proceed to Charms classroom when you are ready to continue.

Professor Flitwick will happily greet you. You’ll tell him that you want to audition Chupacabra for the Frog Choir. Professor Flitwick will wonder if you are joking about it. You’ll tell him you are completely serious. You will also inform him about what happened earlier. Professor Flitwick will find it hard to connect your story to the Frog Choir. You will quickly explain it.

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Professor Flitwick will admire your dedication. If you completed An Enchanted Kiss adventure, you will get an additional line of dialogue.

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Still, the Professor will be hesitant to agree to your request. He will ask if there’s any specific quality the creature can bring to the Frog Choir.

There are three options to reply with. This choice won’t significantly impact the story, so feel free to go with the option you prefer.

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In the end, Professor Flitwick will agree to let Chupacabra audition for the Frog Choir. Supporting the Chupacabra requires earning five stars within three hours. Three stars are needed to pass.

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There are bonus progress actions tied to Professor Flitwick and Chupacabra. Prioritize those actions if you want to save some energy.

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Professor Flitwick will say a few words about the audition. Your previous choice will take effect here.

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Unfortunately, he won’t find Chupacabra fitting for the Frog Choir. Needless to say, the creature won’t be happy to hear that. Moments later, Myron will enter the classroom. Apparently, he was impressed by Chupacabra’s audition.

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You will happily greet him. If this is your first time meeting Myron, you’ll introduce yourself. He will tell you about the upcoming Weird Sisters concert.

He’ll ask for a moment of your time to talk about a song his group has been working on. Chupacabra will seem interested.

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Myron will say that the band needs a unique sound for the song. He’ll go on and tell you that they still need to refine their new song before the concert.

He will say that Chupacabra can help them with that. He will ask the creature to join them on the stage during the concert. You will wonder if Chupacabra would fit in with the Weird Sisters. Myron will say a few words about the band before answering your question.

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He will be certain that the creature can help the Weird Sisters make some amazing music. Chupacabra will seem interested in giving it a try.

You will agree with Myron. He will ask you to join the group on the training grounds when you are ready. Before you can continue, you will need to reach level 3 trust with the Chupacabra. Since the side quest is not time-limited, you can take as long as you need to finish this task.

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Once you are done, head to the training grounds to meet the Weird Sisters. Upon arriving, you will be able to interact with the band’s members.

You’ll inform Myron that Chupacabra is ready to sing. He’ll notice that the creature looks tired. You will explain why that is the case.

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You’ll also say that you want to find a fitting group for Chupacabra. Myron will tell you that the creature will get the opportunity to shine.

Before the rehearsal starts, Myron will ask you to help him choose a line to introduce Chupacabra. There are three options to choose from. This choice will affect some of the dialogue lines later on, but it won’t significantly change the story, so feel free to pick the option you prefer.

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Shortly after, the rehearsal will start. Watching the rehearsal requires earning five stars within three hours. Three stars are needed to pass.

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There are actions with bonus progress tied to Myron and your character. Prioritizing those actions should save you some energy.

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You will like their song, but sadly, something will seem wrong with Chupacabra. The poor creature will look completely exhausted.

Myron will assume that the creature is hungry. You’ll recall that Chupacabra refused to eat before. Perhaps it will finally be able to eat something…

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Myron will ask if there are any spare goats around. You won’t be sure if feeding goats to Chupacabra is a good idea, especially after what happened earlier.

Myron will remember he saw that Zonko’s got a shipment of blood-flavored lollipops. Perhaps Chupacabra might be interested in those. The little fellow will seem to like the idea.

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You’ll decide to head to Zonko’s as soon as possible and get a blood-flavored lollipop for Chupacabra. Myron will suggest that you hurry since the concert will be starting soon. And without Chupacabra, the band won’t be able to perform their new song.

Proceed to Zonko’s Joke Shop when you are ready to continue. Upon arriving, you will notice the speech bubbles above some of the characters. Tap on those if you are curious to see what they have to say. You will greet Bilton and say that you want to buy one of the blood-flavored lollipops for Chupacabra.

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He will be fascinated by the creature. He’ll also notice that it doesn’t look well. You’ll tell him what happened recently and explain why you need a blood-flavored lollipop.

Bilton will say that the creature definitely needs some food. Unfortunately, there won’t be any lollipops left on the display. However, according to Bilton’s inventory list, there should be another box somewhere.

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He’ll ask you to help him look for the last box. Searching Zonko’s requires earning five stars within three hours. All five stars are needed to pass, so avoid starting this task if you are low on energy.

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Unfortunately, you won’t be able to save much energy here, due to the lack of bonus progress actions.

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Sadly, after searching the whole shop, you won’t end up finding the last box of blood-flavored lollipops. To make matters worse, it will take a week for Bilton to get more of those lollipops. Suddenly, Tonks will approach and ask if you need any blood-flavored lollipops.

You’ll greet her and say that you were unable to find the last box. Apparently, Tonks has been carrying it around while she was shopping.

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She’ll allow you to take some of her lollipops, as long as she can watch Chupacabra eat them. Both you and the creature will be happy to hear that. You’ll then take one of the lollipops and give it to Chupacabra.

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The creature will look very lively after eating the blood-flavored lollipop. You will ask Tonks if there’s anything you can do for her in return.

She will say that she missed her chance to get a ticket to the concert, so she’ll ask if the Chupacabra can get her invited to the show. The creature will happily agree to that.

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You’ll ask Chupacabra if it is ready for the concert. The creature will still seem a little nervous. You will suggest spending some time together to make sure it is ready for the show.

You will need to reach level 7 trust with the Chupacabra before you can continue. This task is not time-limited, so you can take as long as you need to complete it.

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Once you are done, go to the training grounds to continue. Upon arriving, you will notice the speech bubbles above some of your friends. Tap on those if you are curious to see what they have to say. Chupacabra and you will join the Weird Sisters on the stage. Myron will be glad to see you.

He’ll ask if the creature is ready to rock. There are two options to reply with. Both options will end up with the same outcome, so feel free to go with the one you prefer.

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Myron will thank you for bringing the Chupacabra to them. The little fellow will look eager to perform with the Weird Sisters. Shortly after, the concert will begin. Myron will say a few words to the audience.

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Everyone will be happy to see the Chupacabra. Myron will decide to kick things off with their new song, “Blood Sucker”. Watching the concert requires earning five stars within eight hours. All five stars are needed to pass.

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There is a bonus progress action tied to your character. Prioritize it whenever it is available if you want to save some energy.

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Hagrid will be incredibly glad to see that the Chupacabra is having a great time. You’ll say that the creature didn’t really need to change. The Weird Sisters and their fans accepted it for what it is.

Thanks to your efforts, the Chupacabra has plenty of fans. The choice that you made while talking to Myron earlier will take effect here.

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Hagrid will be moved by seeing the creature perform. He will praise you for going out of your way to help the Chupacabra.

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This will mark the end of My Fair Chupacabra side quest. Hit the Collect button to claim your rewards. You will receive 500 Experience points and 200 Friendship Experiences with Hagrid.

That was an awesome quest! Despite everything, you were able to cheer up Chupacabra. More importantly, you found a group of people that accepted the creature for what it is.

Thank you for reading, and see you soon with more quests and adventures!