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An Enchanted Kiss Part 2

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Introduction

Hello everyone, welcome to Part 2 of our Walkthrough for An Enchanted Kiss Adventure of Harry Potter Hogwarts Mystery. During the previous part, you learned that a play will be performed at Hogwarts for the first time in years. More importantly, the two leads will get to declare true love to each other on stage, which instantly made you want to audition for the play. Many of your friends also got the same idea, including the person you fancy.

You went to talk to Professor Flitwick about the play and learned it is incredibly romantic. After taking some time to prepare, you went to the Great Hall to audition for one of the leads. Professor Flitwick was impressed by your audition, and both you and your crush landed the lead roles. However, you will need to give your best to prove that you can display honest emotions on stage.

Once you start this part, you will be met with a waiting period of two hours. Since you will likely be low on energy at this point, it is recommended to wait and let your energy recharge in the meantime.

Summary

Part 2 Summary

  • Task 1: Go to the Great Hall
    • Waiting Time: 2 hours
    • Location: The Great Hall
    • Requirements:
      • Year 5 Chapter 13 – Chapter 16 : 3 hours – 1/5 stars
      • Year 5 Chapter 17 – Year 6 Chapter 23 : 3 hours – 3/5 stars
      • Year 6 Chapter 24+: 3 hours – 5/5 stars
    • Choice: Tell your costar if you fear showing true love on stage
      • I’m a little scared: +5 Empathy
      • You’ll be great: (Your Empathy level) +10 Empathy
  • Task 2: Go to Care of Magical Creatures
    • Location: The Care of Magical Creatures
    • Requirements:
      • Year 5 Chapter 13-Chapter 16 : 3 hours – 1/5 stars
      • Year 5 Chapter 17+: 8 hours – 5/5 stars
    • Choice: Answer the question about Knarl
      • I’ll protect Knarl: +5 Empathy
      • You will keep him safe: +5 Empathy
  • Task 3: Go to Duelling Club
    • Location: The Duelling Club
    • Requirements (Duel): 28 Courage, 28 Empathy, and 29 Knowledge; 300 Coins
    • Choice: Say how you feel about the duel
      • I feel safe: (Courage level -1) +10 Courage
      • A duel is dangerous: +5 Knowledge
  • Task 4: Go to Transfiguration
    • Location: Transfiguration Classroom
    • Requirements: 3 hours – 5/5 stars
    • Choice: Answer the question of whether or not you are nervous about the play
      • I’m not nervous: +5 Courage
      • I’m a little nervous: +5 Empathy
    • Reward: 2 Gems
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Walkthrough

[Disclaimer: This walkthrough will feature the gameplay from the perspective of a Year 5 student. Since the adventure is available for students of Year 5 and above, the star and attribute requirements for certain tasks might be different for you, depending on your current progress of the main story. Also, the walkthrough will feature Merula as the protagonist’s crush. Any significant story differences with other crush options will be pointed out]

Proceed to the Great Hall once the waiting time is over. Upon arriving, you will be able to interact with some of the characters and see what they have to say.

Diego went out of his way to help you and your crush get those lead roles in the play. It’s worth showing him some appreciation. You will thank Diego for his help because you will play the main role with your date. He’ll say he’s more than happy to help, especially when it comes to matters of the heart.

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He will inform you that your co-star asked to speak to you before rehearsal. You can express your excitement about sharing the stage with the person you have feelings for.

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By the looks of it, your crush will be just as excited as you. Your date may be anxious about revealing their feelings in front of others at Hogwarts. The conversation will differ based on who your crush is. Your date will ask you if you feel nervous because you will play a romantic scene in the play. Afterward, you will ask her if she is afraid to express true love on stage.

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You will get two options to reply with. While this choice won’t have an impact on the outcome of the story, it is somewhat recommended to encourage your crush by selecting the “You’ll be great” option. Selecting this option will also result in some lovely lines of dialogue.

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Shortly after, both of you will get back to rehearsal. Professor Flitwick will welcome everyone to the first rehearsal of Equinox Enchanted.

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He will express his excitement to witness his greatest work come to fruition. Still, the previous attempt to stage a play at Hogwarts ended up in a disaster.

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To make matters worse, the wizarding theatrical world believes that speaking the name of the play aloud in rehearsal is an ill fortune. You will ask Diego if he knew about that. He’ll say that it is a common superstition. However, there’s no saying if there’s any truth to it.

In any case, Professor Flitwick will advise you and your friends not to speak the words of ill fortune until the show night. He’ll then ask everyone to review their scripts. It may be surprising, but he is taking the superstition very seriously.

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Diego will stop you before you finish saying the “words of ill fortune”. After all, it’s better to be safe than sorry. You will figure out he believes in that superstition too. Diego refuses to confirm or deny it. You’ll decide to ask around and find out if anyone else believes the name of the other play is bad luck. Discussing superstition requires earning one star within three hours (three hours and three stars for Year 5 Chapter 17 – Year 6 Chapter 23 and three hours and five stars for Year 6 Chapter 24+ ).

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To access all available actions, swipe left and right on the screen. You can earn rewards by completing actions related to Professor Flitwick and your character. If you want to conserve energy, prioritize these actions.

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You will learn there are quite a few different opinions when it comes to the words of ill fortune. Diego will ask if you believe in superstition. There are two options to reply with. This choice will have some impact on certain dialogues later on, but it won’t change the outcome of the adventure, so feel free to choose the option you prefer.

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Either way, Diego will advise you to avoid saying the words of ill fortune. You will agree with him and express that you understand how significant the show is to Flitwick.

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Also, you’ll admit that you have feelings for your co-star. Diego will say that you’ll have another rehearsal to prepare for.

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You’ll wonder if you’ll be rehearsing the true love declaration scene. Your friend might laugh and suggest that you will be practicing with a different co-star.

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He’ll tell you to meet Barnaby at Care of Magical Creatures so he can intorduce you to your new scene partner. Go to Care of Magical Creatures once you are ready. Barnaby will happily introduce you to his favorite Knarl, Knarl.

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It may seem strange that he chose to name the creature Knarl.

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Barnaby will explain it to you.

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You’ll smile at Knarl and politely introduce yourself. Your friend will say that Professor Flitwick asked him to teach Knarl some basic stage directions. It appears that there will be a scene featuring a Spring Nymph dancing with a magical creature.

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You’ll be surprised at Flitwick’s decision to have a Knarl dance. After all, those creatures can be very difficult. Barnaby will say the Professor insisted that the Spring Nymph could tame any magical creature, which is why he chose Knarl. You’ll feel that Flitwick definitely set the bar too high.

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Your friend will be unsure if he’ll be able to teach Knarl stage directions. You’ll kindly offer to help him. Teaching stage directions requires earning one star within three hours (eight hours and five stars for Year 5 Chapter 17+).

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There are reward actions linked to Barnaby and your character. Focus on those if you are looking to save some energy.

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Teaching Knarl stage directions might not be an easy task. However, you’ll manage to teach him how to stay in one spot, so you can dance around him if he stands still on stage. Barnaby will like your solution.

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You’ll tell him you are honored to share the spotlight with Knarl. If Barnaby is your co-star and you dated him during one of the previous romantic adventures, you will get some additional dialogue lines. You’ll have a good feeling about the show.

Barnaby, on the other hand, will be worried someone might say the words of ill fortune and ruin it for everyone.

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Your previous choice will take effect here.

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Barnaby will also say he is worried something bad might happen to Knarl. There are two options to reply with. This choice won’t have any big impact on the story, so feel free to go with either option.

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Shortly after, Diego will arrive and request to have a conversation with you. He’ll inform you that Flitwick made some changes to the script, and he wants to review them with you. You’ll decide to meet with the Professor as soon as possible.

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Head to the Dueling Club when you are ready. The following task doesn’t involve spending any energy, which is why it’s recommended to go there straight away. Once you arrive, you will ask Flitwick about the changes he made to the play.

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He will say that he wants to have a duel between the Winter Sprite and the Spring Nymph. You will be confused by his decision.

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The Professor will explain that he wants the couple to start on the wrong foot. And having them duel one another is a way to achieve that. Diego will like this change. You may soon discover that Flitwick has a particular interest in observing your abilities in dueling.

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He’ll explain that he wants to make sure that a duel will be safe to perform on stage. That’s why he called you and Diego to practice some dueling. You’ll happily agree to it. Click “Start” to begin the duel with recommended attribute levels and costs displayed in the task window.

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The required attribute levels will be quite similar to your own attributes, which will make this duel very challenging. On top of that, Diego isn’t easy to predict, so you’ll have to rely on some luck to win this duel. Still, there are some ways you can increase your odds of winning. One way to approach this duel is to go Aggressive in the first round and use Incendio.

If you get a burning effect on your opponent, you can go Sneaky during the second round and use Flipendo. This should be enough to win the duel, as long as you don’t get stunned. However, you will need some luck to get the burning effect, so this strategy will not guarantee that you’ll win, but it should increase your odds.

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Professor Flitwick will be impressed with your dueling skills.

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Diego will also look forward to watching the duel on stage. Still, there are a lot of things that could go wrong, so you will ask the Professor about the superstition surrounding the words of ill fortune. According to Flitwick, as long as the ill fated words remain unspoken, nothing should go wrong.

However, he will ask if you feel unsafe performing the duel. Here you can choose whether you want the duel to be part of the show or not. If you like Diego, it is somewhat recommended to pick the first option, otherwise, he will be disappointed. Also, this choice won’t have any impact on the story’s ending, so feel free to go with the option you prefer.

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Professor Flitwick will smile and say he’s sure everyone will “break a leg” on show night. You’ll be slightly confused to hear that. He’ll explain the meaning behind the expression.

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After that, the Professor will request you to meet with Andre for your costume fitting. You’ll be eager to see your friend’s costume designs. Proceed to the Transfiguration Classroom when you are ready. Upon arriving, you will notice Andre talking to Talbott about something.

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You’ll greet both of them and ask what’s going on. According to Andre, Talbott lost his costume designs while he was busy collecting materials.

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You will say that Talbott surely wouldn’t do it on purpose. And by the looks of it, you were right about it. You will be surprised that he’s helping with costumes. Talbott will explain that Andre had too much work on his shoulders, so he offered to help.

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However, he will be sad due to misplacing the designs. You’ll tell him that helping others is never a mistake. Also, you will be quite sure Andre appreciates the extra hand.

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Andre will nod and say you are right about that. He will apologize to Talbott for snapping at him.

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You will suggest looking around to find the designs. Andre will like the idea. Finding costume designs requires earning five stars within three hours. All five stars are needed to pass. Because of that, it is not recommended to start this task if your energy bar is empty.

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If you want to conserve energy, focus on completing the reward actions associated with your character and one of the mannequins.

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After searching for a while, you will find the costume designs. Talbott mixed them up with his homework without realizing it. Once again, he will apologize for misplacing them.

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Andre won’t hold it against him. However, he will admit that he is slightly burned out with all the work.

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He will say that it certainly hasn’t been easy for him to create all the costumes for the play.

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Still, he will be honored to help. If the two of you are starring in the show and if you dated Andre during any of the previous romantic adventures, you will get some extra lines of dialogue.

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You’ll tell him it is an honor for you to wear an outfit created by Andre Egwu: Costume Designer. Your friend will like the sound of that. Talbott will figure out that being the lead in the show must be very stressful for you. If he is your co-star and if you dated him before, you will get some additional lines of dialogue.

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He’ll ask if you are feeling nervous about performing in front of everyone. There are two options to reply with. This choice won’t have any big impact on the story, so feel free to take your pick. If either Andre or Talbott is your co-star, you will get some extra lines of dialogue.

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Andre will assure you that there is no reason to worry or be anxious when it comes to facing stage fright. You’ll ask him about it.

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Talbott will explain to you what stage fright is.

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Andre will also say a few words about it. You will ask them if stage fright can come out of nowhere. Talbott will say that you should be fine… as long as you stay calm. You will suddenly start feeling nervous. Andre will say some nice words to encourage you.

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Talbott will say that you can always brew a Calming Drought if you are worried about stage fright. You will like his idea, so you’ll decide to ask Penny to help you brew a Calming Draught.

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This will mark the end of Part 2 of An Enchanted Kiss Adventure. Hit the Collect button to claim your reward: 2 gems.

Will Penny agree to help you? And if she does, will the Calming Draught help you overcome stage fright? Find out in the next part of this adventure!

Thank you for reading.