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Now Hiring in Hogsmeade Part 4

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Introduction

Hello everyone, welcome to Part 4 of our Walkthrough for Now Hiring in Hogsmeade Adventure of Harry Potter Hogwarts Mystery. In the previous part, you joined Tulip for her shift at the Three Broomsticks, only to discover she was struggling with the demands of her summer job. After a heartfelt conversation in the Owlery, she found the strength to return and help Madam Rosmerta. Together, you uncovered new clues about the mysterious Peppermint Bandit, even witnessing the suspect flee into the crowded streets of Hogsmeade. Now, with the mystery still unsolved and the final day of the fair drawing near, it’s time to reflect, reconnect with your friends, and decide where your efforts will make the biggest impact.

Summary

Part 4 Summary:

  • Task 1: Meet Tonks and Ben
    • Location: Hog’s Head Inn
    • Requirements: 3 hours – 5/5 stars
    • Choice: Reply to Tonks
      • Maestro’s Music Shop: +5 Knowledge
      • Honeydukes: +5 Empathy
      • Three Broomsticks: +5 Courage
  • Task 2: Go to Maestro’s
    • Location: Maestro’s Music Shop
    • Requirements: 3 hours – 5/5 stars
    • Choice: Choose to agree with Maestro or to blame him
      • Agree: +5 Empathy
      • Blame Maestro: +5 Courage
  • Task 3: Go to Honeydukes
    • Location: Honeydukes
    • Requirements: 8 hours – 5/5 stars
    • Choice: Reply to Lenny
      • Well-suited: +5 Empathy
      • Just okay: +5 Knowledge
      • Bad fit: +5 Courage
  • Task 4: Go to the Three Broomsticks
    • Location: Three Broomsticks
    • Requirements: 8 hours – 5/5 stars
    • Choice: Reply to Tulip
      • Catching the bandit: +5 Courage
      • Earning a reward: +5 Knowledge
      • Working with friends: +5 Empathy
  • Part 4 Rewards: 4 Gems, 1000 Experience Points, and 3 Chocolate Frogs
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Walkthrough

Video guides are available on our YouTube channel. Use the button below.

Proceed to the Hog’s Head Inn when you are ready. Upon arriving, you’ll notice the speech bubbles above some of the characters. Tap on those if you’re curious to see what they have to say. 

When you arrive, Ben and Tonks will mention that they’ve heard about your encounters with the Mackled Malaclaw and the Peppermint Bandit. Naturally curious, they’ll ask if you’ve decided where you’ll be working on the fair’s final day. You’ll admit that you haven’t made up your mind yet and suggest having a little discussion first—hoping that talking it through with your friends will help you make the right decision.

To complete the next task, you need to earn five stars within three hours. All five stars are required to pass. Since this task requires a lot of energy, it is recommended to start it with a full energy bar.

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The bonus progress actions are tied to your character. Prioritize these actions to save some energy. 

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This line will differ based on which year you’re currently attending at Hogwarts.

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Tonks will enthusiastically say that she’d absolutely love to work at Maestro’s Music Shop for the final day of the fair. Then, the decision will fall to you — it’s finally time to choose which shop you want to work at for the fair’s grand finale.

This choice will affect the special reward you receive at the end of the adventure:

  • Three Broomsticks – You’ll receive a Rare Butterbeer Tankard
  • Honeydukes – You’ll be given a Box of Sweets
  • Maestro’s Music Shop – You’ll earn a Sea Microphone

It’s up to you to decide which reward — and shop — speaks to you the most!

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This line will differ based on your previous choice. 

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Go to the Maestro Music Shop to continue the story. Upon arriving, you’ll notice the speech bubbles above some of the characters. Tap on those if you’re curious to see what they have to say.

If you chose to work at this shop, you’ll get extra lines of dialogue.

However, if you didn’t choose to work here, you’ll explain that you’ve stopped by because you’re keeping an eye out for the Peppermint Bandit.

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He’ll say he hasn’t seen anyone suspicious in his shop, but he does mention a new problem — Barnaby has been practicing so much that he’s lost his voice.

You’ll suggest that perhaps Maestro should sing himself, while Barnaby performs a dance to entertain the crowd. That way, the show can go on — and you’ll see this as the perfect opportunity to scan the gathering audience for any sign of the Peppermint Bandit.

To join in the musical showcase, you need to earn five stars within three hours. All five stars are required to pass. Since this task requires a lot of energy, it is recommended to start it with a full energy bar.

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The bonus progress actions are tied to Maestro. Prioritize these actions to save some energy. 

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Maestro will turn to Barnaby, and he’ll gently suggest that he take better care of his voice.  There are two different options to choose from. These options will influence some dialogue that will follow, but they won’t impact the story.

If you chose to work at Maestro’s shop, you’ll receive extra lines of dialogue . In any case, after your time at the music shop, you’ll decide it’s best to head over to Honeydukes, just to check if the Peppermint Bandit might be lurking there.

Proceed to the Honeydukes when you are ready. Upon arriving, you’ll notice the speech bubbles above some of the characters. Tap on those if you’re curious to see what they have to say. 

If you chose to work at Honeydukes for the final day, you’ll receive additional dialogue lines.

If not, your character will simply say that you’ve come to check if the Peppermint Bandit might be hiding here, hoping to catch sight of any suspicious activity before the fair ends.

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Flume will say that Lenny mentioned you advised him to approach work like a puzzle and that he’s been doing marvellously ever since. He reorganised the kitchen to increase efficiency and developed a method to improve their best-selling sweets. However, Flume will also point out that Lenny is still struggling with customer service.

Regardless of whether you’ve chosen to work at Honeydukes on the final day or not, you’ll decide to give Lenny a hand with his customer service skills.

To help Lenny with customers, you need to earn five stars within eight hours. All five stars are required to pass. Since this task requires a lot of energy, it is recommended to start it with a full energy bar.

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The bonus progress actions are tied to your character. Prioritize these actions to save some energy.

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There will be no sign of the Peppermint Bandit here either. Lenny will thank you for your help and ask if you think he’s well-suited for this kind of work. There are three options to choose from. If you like Lenny, it is recommended to pick the first option.

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Following that, it will be time to check The Three Broomsticks to see if there are any signs of the Peppermint Bandit there.

Proceed to the Three Broomsticks when you are ready. Upon arriving, you’ll notice the speech bubbles above some of the characters. Tap on those if you’re curious to see what they have to say. If you chose to work at Three Broomsticks for the final day, you’ll receive additional dialogue lines.

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However, your chat will be interrupted by a woman shouting, “Pickpocket!”

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You’ll decide to investigate, sensing that you may have just stumbled upon a lead connected to the Bandit. To identify the pickpocket, you need to earn five stars within eight hours. All five stars are required to pass. Since this task requires a lot of energy, it is recommended to start it with a full energy bar.

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The bonus progress actions are tied to Tulip. Prioritize these actions to save some energy. Slide the screen left and right to check all available actions. 

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You’ll spot him — the figure slipping swiftly through the crowd.

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As Maestro and Flume quickly move to block the Bandit’s escape through the main door, you seize the moment. With your wand at the ready and your heart pounding, you’ll decide to cast Petrificus Totalus to stop him in his tracks.

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 The spell flies through the air, striking the Peppermint Bandit just as he tries to change direction. His body stiffens instantly — arms locked at his sides, legs snapped together — and he topples to the floor with a thud.

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As the Peppermint Bandit hits the ground, a small crumpled piece of paper slips from his pocket and flutters to your feet. You pick it up and smooth it out, revealing a list written in hurried, messy handwriting:

Step One: Steal the Hogsmeade Street Fair’s best offerings
Step Two: Sell the offerings
Step Three: — The rest is smudged beyond recognition, but you can only assume it involves profiting from the stolen goods.

No matter — the Bandit’s plans have come to an end. With him apprehended, the fair can go on without further trouble. Cheers erupt around you as relieved shopkeepers and fairgoers express their gratitude.

Depending on where you chose to work during the fair, the owner of that shop will personally thank you. Since you decided to work at The Three Broomsticks, Madam Rosmerta will approach you with a warm smile and a special gift, a Rare Butterbeer tankard

You’ll be able to use the tankard as a tappable decoration in your dorm or in your flat— a unique reminder of your adventure during the Hogsmeade Street Fair.

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Tulip will ask you what you liked the most about this adventure. There are three different options to choose from. These options will influence some dialogue that will follow, but they won’t impact the story.

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In the continuation of the adventure, you will keep enjoying yourself with your friends over butterbeer.

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This will mark the end of Now Hiring in Hogsmeade Adventure. Hit the Collect button to claim your reward. You will receive 4 Gems, 3 Chocolate Frogs, and 1000 Experience Points.

You’ll earn the achievement for completing the adventure.

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This adventure has been a journey of teamwork, clever thinking, and unexpected challenges. Together, you faced mysteries, helped friends, and made important choices that shaped your experience. As the fair comes to an end, the bonds you’ve strengthened and the memories you’ve created will stay with you, reminding you that sometimes the sweetest rewards come from the friendships and moments shared along the way.

Thank you for reading.