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Chapter 10 – Back to the Wellnelly

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Introduction

Hello everyone, welcome to our Walkthrough for Quidditch Season 4 Chapter 10 of Harry Potter Hogwarts Mystery. During the previous chapter, you and Murphy teamed up to find the long-lost Seeker gear of Badger Picklish III. Your search eventually led you to the Red Cap’s hole, and luckily, you were able to retrieve the gear.

Now, you are well-equipped to face the Wellnelly twins. But before that, you should meet with your teammates and practice for the upcoming house match.

Summary

Chapter Summary:

  • Task 1: Regroup with the Team
    • Location: Training Grounds
    • Requirements: 3 hours – 3/5 stars
    • Choice: Tell Skye your opinion about whether your team can defeat the Wellnellys
      • Project confidence: +5 Courage
      • Express concern: +5 Knowledge
  • Task 2: Meet with Slytherin/Gryffindor Captain
    • Location: Clocktower Courtyard
    • Requirements: 3 hours – 3/5 stars
    • Choice: Reply to the opposing team’s captain
      • Be respectful: +5 Empathy
      • Rub it in: +5 Dragon Experience Points
  • Task 3: Scout the Wellnelly Twins
    • Waiting Time: 3 hours
    • Location: Training Grounds
    • Requirements: 3 hours – 3/5 stars
    • Choice 1: Reply to Murphy
      • You’re right: +5 Dragon Experience Points
      • Let’s not get ahead of ourselves: +5 Knowledge
    • Choice 2: Reply to Baglan
      • Watch it!: +5 Courage
      • Accidents happen: +5 Empathy
  • Task 4: Meet with Andre to research a new maneuver
    • Location: Library
    • Requirements: 3 hours – 3/5 stars
    • Choice: Choose whether you take Andre’s advice or don’t
      • It’s worth the risk (23 Courage): +10 Courage
      • I’ll be careful: +5 Empathy
  • Task 5: Regroup with the Team
    • Waiting Time: 4 hours
    • Location: Quidditch Pitch
    • Requirements: 8 hours – 5/5 stars
    • Quidditch Friendlies: 175 Coins (Year 2), 200 Coins (Year 3), 250 Coins (Year 4), 300 Coins (Year 6)
    • Choice: Choose whether you take Skye’s advice or not
      • I should be respectful: +5 Empathy
      • Let the mind games begin: +5 Knowledge
  • Chapter Rewards: 400 Coins and 40 Dragon Club Experience Points
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Walkthrough

(Disclaimer: Some of the tasks might have different star and attribute requirements, depending on your current progress of the main story. The following Walkthrough contains the images from Year 7, which pretty much has the highest requirements.)

Go to the Training Grounds when you are ready. Upon arriving, you will notice the speech bubbles above some of your teammates. Tap on those if you are curious to see what they have to say. You’ll gather your teammates and say that everyone needs to give their best in order to defeat the Wellnelly twins.

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Skye will agree with you.

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Moments later, you and your teammates will start practicing. You need to earn five stars within three hours to complete this task. Three stars are required to pass.

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There are bonus progress actions tied to Bean and your character. Focus on those actions to save energy.

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You’ll be glad to see everyone working hard to prepare for the upcoming match. Skye will say a few words about the previous match against Rath.

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She’ll wonder if your team can defeat the Wellnellys. There are two options to reply with. This choice will affect some of the dialogue later on, but it won’t significantly change the story, so feel free to pick either option.

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You’ll decide to speak with the opposing team’s captain and see if you can learn anything that could help your team with the upcoming match.

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Go to the courtyard when you are ready to continue. Once you get there, you’ll be able to interact with some of the characters and see what they have to say. The opposing team’s captain will wonder if you want to rub their loss in her face. There are two options to reply with. It is recommended to be respectful here, which is why you should pick the first option.

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According to her, the twins are pretty much unstoppable.

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You’ll ask her about the match.

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Your previous choice will take effect here.

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To learn about the match, you need to earn five stars within three hours. Three stars are required to pass.

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There is a bonus progress action tied to the Captain. Prioritize it if you want to save a bit of energy.

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According to the Captain, the twins had a counter for every strategy they tried. You’ll say that you’ve been working with Rath on a strategy to isolate and attack Gruffyd. Apparently, her team tried that already, and it didn’t work. Unfortunately, it was impossible for them to hit Baglan with bludgers.

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As it seems, you’ll need to come up with a new strategy to defeat the twins. You will decide to team up with Murphy again. The Captain will wish you good luck before you leave.

You’ll need to wait three hours before you can continue. Since this chapter is not time-limited, it is recommended to wait until this timer runs out.

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Head to the Training Grounds once the waiting time is over. You’ll ask Murphy if he is ready for another team-up.

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He will say he is more than ready for it.

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You’ll tell him why you need a new strategy.

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He will be excited about figuring out how to defeat the twins. There are two options to reply with. If you like Murphy, it is recommended to pick the first option.

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In any case, both of you will agree that focusing on Gruffyd is a way to go. You’ll decide to observe the twins and look for anything that could help you win the match. You need to earn five stars within three hours to complete this task. All five stars are required to pass.

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There are bonus progress actions tied to Murphy and your character. Prioritize those actions to save energy.

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You’ll need to figure out how to counter the twins’ constant motion.

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In any case, both of you will agree that focusing on Gruffyd is the way to go. You’ll decide to observe the twins and look for anything that could help you win the match. You need to earn five stars within three hours to complete this task. All five stars are required to pass.

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You’ll notice the twins approaching. Baglan will apologize for that. There are two options to reply with. If you want to be friendly, it is recommended to pick the second option.

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Shortly after, the twins will leave the place. You’ll decide to meet Andre in the library and see if you can find any maneuver that could help you in the upcoming match.

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Go to the library when you are ready. When you arrive, you’ll be able to interact with some of the characters. Andre will be glad to see you.

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He’ll tell you about the recent Daily Prophet article.

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You will say that you need a new strategy to defeat the twins.

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Thankfully, he’ll be happy to help. Finding a new maneuver is your next task. You need to earn five stars within three hours to complete it. Three stars are needed to pass.

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Make sure to slide the screen left and right to see all the available actions. There is a bonus progress action tied to Andre. Focus on it to save energy.

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After doing some research, you’ll find out you can use the Wronski Feint to trick the opposing Seeker.

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Andre will say a few words about this move.

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He’ll warn you that executing this maneuver can be dangerous. There are two options to reply with. This choice won’t significantly impact the story, so feel free to pick either option.

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Andre will then tell you to meet him on the pitch. You’ll need to wait four hours before you can continue.

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Proceed to the Quidditch Pitch once the waiting time is over. You’ll be surprised to see Skye. She’ll say she wants to see you practicing the new maneuver.

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You will ask Andre if he is ready. Your previous choice will take effect here.

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Andre will worry that one of you may end up hurt. Thankfully, Skye knows a spell that could help with that.

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Moments later, you’ll start practicing. You need to earn five stars within eight hours to complete this task. All five stars are required to pass.

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There are bonus progress actions tied to Skye and your character. Prioritize those actions to save energy.

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When you are done, you’ll execute the Wronski Feint.

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Thankfully, Skye’s spell will prevent Andre from getting hurt.

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Skye will praise your performance.

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Andre will thank her for casting Ebublio. He’ll be confident you can use the maneuver to trick the twins.

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You will tell Skye about what happened when you were observing the twins with Murphy.

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The choice you made there will take effect here.

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Skye will be quite sure the twins are playing mind games with you.

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She’ll advise you to play mind games back. There are two options to reply with. If you want to be friendly to the twins, it is recommended to pick the first option.

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Next, you will need to complete two Quidditch friendlies.

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Feel free to play any position you prefer.

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As always, try your best to successfully complete maneuvers.

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Once you are done, Season 4 Chapter 10 of Quidditch will come to an end. Hit the Collect button to claim your rewards. You will receive 400 Coins and 40 Dragon Club Experience Points.

From now on, you will be able to use Wronski Feint while playing Quidditch.

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What will happen next? Will you take Skye’s advice and play mind games with the twins? Find out in the next chapter of Quidditch of Harry Potter Hogwarts Mystery!

Thank you for reading.