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Wandering Sea Serpent Part 2

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Introduction

Hello everyone, welcome to Part 2 of our Walkthrough for Wandering Sea Serpent Adventure of Harry Potter Hogwarts Mystery. In the previous part of our adventure, you encountered a new creature, the Sea Serpent, and met with Barnaby and Hagrid. Hagrid had requested your help to solve a problem: the Sea Serpent frequently leaves its location in the Open Ocean and heads towards the Black Lake. Due to its immense size, it unintentionally destroys everything in its path. Just as you were discussing this issue, the Sea Serpent departed and headed towards the Black Lake, prompting you to follow it immediately.

Upon arrival, you found not only the creature but also Mr. Filch, who was determined to confront the sea serpent and claimed that these were bloodthirsty creatures. After a brief conversation, you managed to change his mind, and he agreed that sea serpents are not as fearsome as he initially thought. Most importantly, he gave you the idea that the creature might be coming to the lake in search of food. Next, you met with Professor Flitwick and Barnaby, where you practiced the Bubble-Head Charm, which is essential for diving beneath the lake’s surface to uncover what is attracting the Sea Serpent’s attention.

Summary

Part 2 Summary:

  • Task 1: Enter the Black Lake
    • Location: Black Lake Underwater
    • Requirements: 8 hours – 3/5 stars
    • Choice: Choose whether you agree with Barnaby or not
      • Most definitely (Your Empathy level): +10 Empathy
      • I doubt that: +5 Courage
      • It’s worth considering: +5 Knowledge
  • Task 2: Test Your Theory
    • Location: Open Ocean
    • Requirements: 8 hours – 5/5 stars
    • Choice: Tell Hagrid what it was like at the bottom of the Black Lake
      • Fascinating: +5 Courage
      • Eerie: +5 Empathy
      • Cold: +5 Knowledge
  • Task 3: Solve the Mystery
    • Location: Black Lake Underwater
    • Requirements: 3 hours – 3/5 stars
    • Choice: Reply to Barnaby
      • Kyee-aa
      • Kyee-oo: +10 Knowledge
      • Kyoo-aa
  • Part 2 Rewards: 2 Gems and 1 Chocolate Frog
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Walkthrough

Video guides are available on our YouTube channel. Use the button below.

Proceed to the Black Lake Underwater when you are ready to enter the Black Lake. When you dive into the lake, Barnaby will be very happy that you managed to reach the bottom of the Black Lake.

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This line will differ based on which year you attend.

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You will comment that at the surface, it seemed like the sea serpent wanted you to follow it, and Barnaby will suggest that maybe it wanted to show you how many fish it can fit in its mouth at once. There are three different options to choose from. These options will influence some dialogue that will follow, but they won’t impact the story.

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Following that, you’ll say that the sea serpent wanted you to follow it down here for a reason and that you need to find out why. You’ll suggest carefully observing its behavior to gain some insight into what it’s thinking. To search for answers, you need to earn five stars within eight hours. Three stars are required to pass. 

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Bonus progress actions are tied to the ship parts, sea serpent, Barnaby, and your character. Prioritize these actions to save some energy. 

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You will notice that the creature keeps looking around and sending out underwater calls, and it seems like it’s waiting for someone. You’ll also observe that there is nothing around—no fish, no plimpies, not even a grumpy Grindylow. This line will differ based on which year you attend.

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Barnaby will say that it’s probably hard for sea serpents to make friends, and you will agree with him. However, you’ll add that your friend, the creature, has you.

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You’ll get the impression that what the sea serpent wanted to show you hasn’t appeared. You’ll add that you’ve observed it sending out calls as if it’s waiting for something. 

You’ll also notice that there are no fish around, thinking that your friend, the creature, has scared them all away. As a result, you can’t prove if it came here in search of food. Following that, you’ll decide to go talk to Hagrid and tell him what you’ve learned.

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Go to the Open Ocean to meet with Hagrid. Hagrid will be very curious to know what you’ve discovered. You will tell him that the creature is definitely drawn to the Black Lake, but you’re not sure exactly what is attracting it.

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He will add that he hopes you were careful because all sorts of creatures lurk in those depths. You’ll explain that you observed the sea serpent’s behavior, and it seemed like it was calling and waiting for someone. You’ll also mention that the lake was almost empty, with no fish or other creatures around, and there was nothing to catch.

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Following that, you’ll ask him if there’s another way to test if the sea serpent goes to the Black Lake to feed. He will say that there is, but first, he wants to ask you a question. He will then ask what it was like at the bottom of the Black Lake. There are three different options to choose from. All of them will eventually lead to the same outcome, so feel free to take your pick.

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Hagrid will then say that there is only one way to test if your creature is in search of food, and that is to feed it well and then see if it leaves the reserve.

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To serve up a feast, you need to earn five stars within eight hours. All five stars are required to pass. Since this task requires a lot of energy, it is recommended to start it with a full energy bar.

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The bonus progress actions are tied to the sea serpent. Prioritize these actions to save some energy. 

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Hagrid will say that now you’re sure it’s not searching for food. You’ll add that this should mean something else is distracting from it. You’ll be determined to discover what it is as soon as possible because every time it makes the trip to Black Lake, it damages delicate creeks and channels on the way.

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Proceed to Black Lake Underwater when you are ready to solve the mystery. Barnaby will notice that you are at the same place as last time.

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The sea serpent will start calling out again in the same manner, and shortly after, a young merperson will appear.

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You’ll realize that all this time, the sea serpent has been leaving the reserve because it has a friend. However, you’ll notice that the merkid doesn’t believe you and seems somewhat angry. This line will differ based on which year you attend.

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You’ll say that if the sea serpent keeps traveling to the Black Lake, it will only cause more damage. You’ll also add that you need to earn the merkid’s trust and find a solution for them to remain friends. Then, you’ll decide to show the merkid that you are also friends with the sea serpent and that you are on the same side.

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To prove your serpent connection, you need to earn five stars within three hours. Three stars are required to pass. Since this task requires a lot of energy, it is recommended to start it with a full energy bar.

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Bonus progress actions are tied to the sea serpent, merkid, and your character. Prioritize these actions to save some energy. 

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When you finish, you’ll notice that the merkid now trusts you. You’ll also add that the sea serpent seemed to just want you to follow it to meet its friend. Remembering that the merkid kept repeating something while you were playing, you’ll think that it might be another name for your creature. The correct answer is ‘Kyee-oo’.

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Then you’ll try to explain to the merkid that every time the sea serpent leaves the reserve, it causes damage, and it would be good to find a way to prevent that while still remaining friends.

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However, it seems that the language barrier is a problem. You’ll decide to ask Professor Dumbledore for help since he knows all languages.

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This will mark the end of Part 2 of the Wandering Sea Serpent Adventure. Hit the Collect button to claim your reward. You will receive 2 Gems and 1 Chocolate Frog.

Friendships can be very strong and unexpected. Will the friendship between the Sea Serpent and the Merkid endure? Can we overcome all barriers in the name of friendship? Stay with us to find out. 

Thank you for reading.